Coloring the Eye

If you followed the eye modeling tutorial, you should have a model of an eye that has the boring, plastic default gray material. If you haven’t modeled that eye, don’t worry; it’s right here. Feel free to download it if you need a starting point. The purpose of this tutorial is to make that eye look more like an actual eye and less like a gray ball. Setting up a Materials screen for BI When working with materials in Blender — particularly when rendering with BI (Blender Internal) — you find out very quickly that you often have to scroll the Properties editor or you frequently have to switch between different sections of the Properties editor. »