Unwrapping Your Eye and Painting a Detailed Texture

In preceding tutorial, I show you how to add basic materials to an eyeball model (created in the eye modeling tutorial). While the model looks pretty good, you can provide an additional splash of realism to it. In particular, you can get a much more detailed iris, and you can add some of the fine blood vessels around the white section of the eye. Those kinds of details are difficult to pull off with just material shaders and vertex colors. »